Node Local Axis
| ||
| ||
| ||
Declare a local coordinate system for selected nodes to enter boundary conditions or produce output for reactions. | ||
| ||
| ||
| ||
From the Main Menu select Model > Boundaries > Node's local Axis.
Select Geometry > Boundaries > Node Local Axis in the Menu tab of the Tree Menu. | ||
| ||
| ||
3 points: Specify 3 nodal coordinates to define the node's local coordinate system
P0: Coordinates of the origin of the node's local coordinate system
P1: Coordinates of an arbitrary node on the node's local x-axis
P2: Coordinates of a node moved from P1, parallel to the node's local y-axis
Vector: Specify 2 vectors to define the node's local coordinate system
V1: x-direction vector starting from the origin of the node's local coordinate system
V2: Vector starting from the origin of the node's local coordinate system to the point P2 of the 3 points method above
Note "Supports" "Surface Spring Supports" (in
case of Convert to Point Spring) "Specified Displacements of Supports" "Reaction Forces/Moments" of "Reactions" "Reactions" of "Influence
Lines" "Reactions" of "Influence Surfaces"
| ||
|