Extrude

Create a solid, face and line by extruding a geometry shape (face, line, point) in a straight direction. It is possible to create a solid using a face, a face using a line, and a line using a point.

 

ΆΖ Call

Blue_Square.gif[Body] Tab > [Generate] > [Extrude]

 

ΆΖ Detail Description

01.extrude.png

< Mini Toolbar>

14.extrude.png

< Extrude Dialog >

Select Object(s)

02.extrude.png

Select object to be extruded.

Select Curve/Edge

03.extrude.png

Select to define extrusion direction vector by selecting line object.

Extrude(Select_Curve,Edge).png

Direction

04.extrude.png (Positive) :  Extrude in the (+)normal direction of selected object.

05.extrude.png (Negative) : Extrude in the (-)normal direction of selected object.

06.extrude.png (Symmetric) : Extrude symmetrically in both positive and negative normal direction of selected object.

07.extrude.png (Asymmetric) : Extrude asymmetrically in positive and negative normal direction of selected object.

Extrude(EX).png

Distance

08.extrude.png (Distance) : Specify the length of extrusion.

09.extrude.png (Distance to) : Extrude up to selected object.

Boolean

10.extrude.png (Add) : Merge body using the Add function.

11.extrude.png (Cut) : Remove the overlap between the created body and existing body using a Cut function.

12.extrude.png (Intersect) : Remove everything but the overlap between the created body and existing body using an Intersect function.

13.extrude.png (New Body) : Create new body without considering the overlap with other body.

Taper

Define tapering angle in order to create tapered shape of extruded body.

 

Extrude(Taper).png

Top_Button.gif