Extrude

Create a solid, face and line by extruding a geometry shape (face, line, point) in a straight direction. It is possible to create a solid using a face, a face using a line, and a line using a point.

 

ΆΖ Call

[Body] Tab > [Generate] > [Extrude]

 

ΆΖ Detail Description

< Mini Toolbar>

< Extrude Dialog >

Select Object(s)

Select object to be extruded.

Select Curve/Edge

Select to define extrusion direction vector by selecting line object.

Direction

(Positive) :  Extrude in the (+)normal direction of selected object.

(Negative) : Extrude in the (-)normal direction of selected object.

(Symmetric) : Extrude symmetrically in both positive and negative normal direction of selected object.

(Asymmetric) : Extrude asymmetrically in positive and negative normal direction of selected object.

Distance

(Distance) : Specify the length of extrusion.

(Distance to) : Extrude up to selected object.

Boolean

(Add) : Merge body using the Add function.

(Cut) : Remove the overlap between the created body and existing body using a Cut function.

(Intersect) : Remove everything but the overlap between the created body and existing body using an Intersect function.

(New Body) : Create new body without considering the overlap with other body.

Taper

Define tapering angle in order to create tapered shape of extruded body.