Transform: Translate Mesh |
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Function |
Move or copy selected nodes, elements, or Mesh Sets in a linear direction by a specified distance. The original objects may or may not be kept while creating new copied objects.
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Call |
Model > Transform > Translate |
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<Translate Mesh : Direction & Distance>
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<Mesh> Select Mesh(es) Select
Mesh Sets that will be translated. <Element> Select Element(s) Select
elements that will be translated. <Node> Select Node(s) Select
nodes that will be translated. <Direction
& Distance> Select Direction Select a moving direction (Datum Axis, Datum Plane, Face, Edge). 2 Point Vector Select a direction of translation by a vector which is
defined by two specified points. The coordinates of 2 points may be specified
using Snap. Move This option moves the selected object(s). Uniform Copy The selected objects remain intact, and they will be copied
in an uniform distance for the specified number of times. Non-Uniform Copy The selected objects remain intact, and they will be copied
in user-defined distance. Non-uniform distance between each copied objects
can be applied. Distance Enter the length of extrusion.
If the selected direction has a finite length, user can automatically
input its length by pressing
<Common Features>
Number of Times Enter the number of times to copy. This option is only
active when Uniform Copy is selected. Include Colors This option assigns the same color to the copied nodes
and elements. Include LBCs This option applies the same load and boundary condition
to the copied nodes and elements. Register Each Mesh Independently This
option registered newly copied objects into new Mesh Sets individually.
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<Translate Mesh : Distance in CS> |
<Distance in CS> Base Coordinate System
GCS Move the selected objects in the Global Coordinate System. WCS Move the selected objects in the Work plane Coordinate
System. Offset Distance Copy (or move) distance in each X, Y, Z axes direction.
Move This option will move objects. Copy This option will copy objects. |
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