Node Local Axis


Declare a local coordinate system for selected nodes to enter boundary conditions or produce output for reactions.


From the Main Menu select Model > Boundaries > Node's local Axis.

Select Geometry > Boundaries > Node Local Axis in the Menu tab of the Tree Menu.


Click  to the right of Node Local Axis: Display the Node Local Axis Table

 

Options

Add/Replace: Enter or replace a local coordinate system for selected nodes

Delete: Delete previously entered node's local coordinate system for selected nodes

 

Define Local Axis

Input Method: Select a method of specifying the node's local coordinate system.

Angle: Specify 3 angles of rotation to define the node's local coordinate system

about x: Angle of rotation about GCS X-axis

about y: Angle of rotation about y'-axis rotated about X-axis

about z: Angle of rotation about z"-axis rotated about X- and y'-axes

3 points: Specify 3 nodal coordinates to define the node's local coordinate system

P0: Coordinates of the origin of the node's local coordinate system

P1: Coordinates of an arbitrary node on the node's local x-axis

P2: Coordinates of a node moved from P1, parallel to the node's local y-axis

 

Vector: Specify 2 vectors to define the node's local coordinate system

V1: x-direction vector starting from the origin of the node's local coordinate system

V2: Vector starting from the origin of the node's local coordinate system to the point P2 of the 3 points method above

 

Note
The following are the application fu
nctions for Node Local Axis:
"Supports"

"Point Spring Supports"

"General Spring Supports"

"Surface Spring Supports" (in case of Convert to Point Spring)

"Specified Displacements of Supports"

"Reaction Forces/Moments" of "Reactions"

"Reactions" of "Influence Lines"

"Reactions" of "Influence Surfaces"