Cone

 

Overview

IMG_C_ICON_DOT.gifCreate a shell or solid type cone.

 

Methodology

 

 

 

 

Create a cone from the Origin point (OP), Top Radius (TR), Bottom Radius (BR), Height (H) and Angle (A) input.

[Origin Point (OP)]

The center point consists of the Center point coordinates at the bottom face of the cone. The user can directly specify the center point of the workplane or geometry shape by selecting with the mouse. Because the workspace is 2-dimensional, the y-axis value is not entered.

[Angle (A)]

The angle is the rotation angle of the circle between the top and bottom face of the cone. If the user enters 360, it creates a generic cone with circular top and bottom faces.

 

Make Solid

Check this option to create a solid type cylinder with a volume. Un-checking the option will create a shell type cylinder.

  • GCS

Enter the center coordinates with reference to the Global coordinate system. In this case, the center coordinates are input in 3D space.  

  • WCS

Enter the center coordinates with reference to the Workplane coordinate system. In this case, the center coordinates are input in 2D space.

IMG_C_ICON_NOTE_01.png

For GCS (Global coordinate system) and WCS (Workplane coordinate system), please refer to General information-Manage modeling toolset.

 

Geometry set

Register the created cylinder on the Geometry set. The user can specify the name of the Geometry set.

 

IMG_C_ICON_NOTE_01.png

  • When creating a solid or 2D mesh on a cone, the user can observe mesh deformation at the vertex. This phenomenon happens near the pole, which is created near the revolution axis of the rotated body.

  • Mesh deformation can also happen during the general modeling process when a vertex is created on a curved face. This phenomenon may negatively effect on the analysis results. This problem cannot be solved on the geometry shape and it is best to use move node or merge node functions after creating the mesh for any modifications.